Concept artists who's who
Jen Zee
Jen zee is concept artists and art director for supergiant for supergiant games, that joined in march of 2010. and is credited for there work on bastion, hades, hades 2, game of Thrones, lord of the rings, call of Cthulhu and Warhammer.
Jen Zee was born some time in 1984 and is from san Jose California. She studied art in the US for her graduate studies. She started her first job with Gaia Online and made the iodometric environmental designs. She then after joined supergiant as the company's third employee, as an temporary contractor , to work on supergiant's first game Bastion.
Her aesthetic is influenced by the East Asian environment she grew up in ,Hong Kong and the Western art approaches she learned in the US. Examples of her work, concept art/early sketch's and final design.
Zagreus early sketch
Zagreus concept art
The top art work shows early concepts of Zagreus a character in Hades, a game the Jen was the art director for and to which has a Greek mythos theme. By the look of the concept of the game you can see examples of ancient Greek clothing with the robes and the constant of main color of Red and black that continues to the early sketch , concept art and finalized design.
Zagreus artwork
you see how some aspects of the final out come continue on form the concept like color scheme and tone. one thing I think stands out the most about the design is the use of black for shading, especially on his left red eye and on the skulls, that give of a underworld/hellish fell. another thing that I found interesting is little neo purple and green highlights you can see around his body that give of a unique feel.
Another thing i find interesting about the design is the inky brush that could be used. it semes similar to something comic book artists might use like dan mora.
dan mora batman example.
Transistor
the background design is also unique especially the yellow patterns and illuminating teal.
Prometheus
Zeus design for example
Environmental illustration
by
Jen Zee
I couldn't find any name for this illustration but i believe its from "Transistor". the thing that caught my eye first about this illustration was the tone used for the coloring. the whole scene feels cold, aminos and futuristic, but the lower level feels more colder because of the fog and its muted yellow.
Another aspect i like about this piece is light from the streetlight and lamp lights giving of low brightness that doesn't really help bright streets due to the yellow moon light lighting up the buildings.
compare and contrast.
While doing research on Zee I found out that one of there artists that inspired there art work at an early age was Tetsuya Nomura character art from Final fantasy VII. Tetsuya is Japanese game artists who's known for working on final fantasy 7, kingdom hearts, parasite eve and the world ends with you.
cloud strife
by
Tetsuya Nomura
theses the usually Manga art style of big eyes, spikey hair and a weapon that is similar or too big for the character to hold.
another thing i notice about Tetsuya's art style is dull natural colors on cloud's clothing, comported to his eye and hair color being bright color tones.
snowy bastion art
by
Jen zee
This was one of the oldest art works from Zee that i could find. the character design has similar characteristics to Tatsuya's work before, like the spikey hair, big eyes and large weapons.
most resent artwork
Tidus
by
Tetsuya Nomura
I couldn't find many art work form Tetsuya that was resent ,2023-2024, but i found this art work of tidus that from 2022. the difference of this art work compared to his older work is the more realistic mouth and more accrete anatomy compared to cloud.
Melinoe art
by
Jen zee
Another thing i notice about both the current styles are how there hair style is less spikey/anime like.
Conclusion
By studying and researching Jen Zee's art work I've learned about how highlighting and using colorful colors and using contrasting colors/color wheel. Another thing i learned from recaching Zee was how you could use real life event, mythos and research on topics like culture and history to design character along side your own imagination. My last thoughts are on how Zee used her environment, culture to use as a way to build up my art style.
Referencing.
https://www.creativeuncut.com/art_hades-2_a.html
https://en.wikipedia.org/wiki/Jen_Zee#Hades_and_Hades_II
https://conceptartworld.com/artists/jen-zee/
https://www.creativeuncut.com/art_hades_a.html
https://jenzeejunk.blogspot.com/2013/06/transistor-into-pixel.html
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